The Realtime Urbanism lab connects advances in computation, communication, and immersive media to understand the social effects of new urban technologies. Engaging critical and computational approaches, the lab creates bridges between design, architecture, urbanism, gaming studies, and virtual world making practices. The lab produces research, public projects, and curricular activities using extended reality technologies, urban simulators, gaming engines, spatial data, agent-based modeling, digital twins, and smart and responsive urban systems.
The mission of the lab is to form connections between research, practice, and city stakeholders, and to provide a critical overview of urban technologies through projects that reveal the structural biases and social impacts of urban immersion. The lab also advocates for and develops new spatial technologies and paradigms that imagine more equitable and exciting urban futures
Director, Asst. Professor
Realtime Urbanism Lab
Department of Architecture
Ithaca, NY 14853