DuBois’ Megascope: Sensing the Great Near in the Era of Climate Crises
Adrienne Brown, Farzin Lotfi-Jam, and V. Mitch McEwen, with Sharon De La Cruz
Combining architecture, environmental data, and climate modeling with a video-game approach to narrative and visualization, this research project constructs an augmented reality for sensing, predicting, and locally narrating our new climate reality. The design is based upon an invention found in a recently published science fiction story written by WEB DuBois at the turn of the 20th century. The name of the apparatus, Megascope, is derived from the same story. This science fiction approach learns from the history of robotics (as the term robot derives from Karel Čapek’s play written in 1920).
Authors
Adrienne Brown, Farzin Lotfi-Jam, and V. Mitch McEwen with Sharon De La Cruz